Tag Archives: iphone

Lovely messages from lovely people

Early mock-up of Hackney Hear app

We’ve had so many fantastic responses since we launched Hackney Hear in February, and I wanted to take a moment to share two of our favourites with you.   Just this week, the award-winning Canadian producer Chris Brookes sent us this:   When audio features began in the last century, listeners had to cluster around [...]

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Lots going on…

Recently there have been lots of exciting things going on at Hackney Hear…   We had an event, in partnership with the CINE East Festival, where we asked people to share their experience of Hackney Hear with others. Hackney Hear Plus1 was our first ever event and helped those who came along to enjoy Hackney [...]

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Hackney Hear launches 8 March 2012

Hackney Hear launches March 8

This innovative app will be available for download for the iPhone. Triggering sound via GPS-location, Hackney Hear provides an innovative way to explore and rediscover London’s east end by combining immersive sounds and storytelling.   Stories include: – Writer Iain Sinclair unravels the layers of history in his beloved local park – Performance poet Shane [...]

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Quiet, isn’t it?

Image courtesy of Cristian V

Things are afoot. Big news: coming soon.

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Halfway through the trials – here’s our thoughts so far

ping pong

1. Audio is awesome   Some favourite moments shared with us include a recording of a table tennis match that triggers as you pass, a chilling account of the gangs that ‘own’ London Fields and a short story told from the point of view of a park bench. What links all of the responses is [...]

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Friends, Romans, countrymen – lend us your iPhones


Well, your old iPhones anyway. It transpires that Apple only allow a limited amount of installs of our app, prior to release. So if we want to test the app with different people, we have to find a way to lend them iPhones with the app preloaded on without breaking the bank. That’s where you [...]

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Things we’ve learnt so far about making geo-tagged audio


1. It’s scary This is mostly because us audio producers are used to nice, linear feature-making; where the passage of time allows you to reveal information to a listener at a pace that we control. But now it’s the listener calling the shots – and every step is one we probably would rather they didn’t. [...]

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